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AI Insights · Timothy · October 2021

Top 5 Play Pass Games Performance in Luxembourg Q3 2021

Explore the performance of the top 5 Play Pass games on a unified platform in Luxembourg during Q3 2021, featuring key trends in downloads, revenue, and active users.

Top 5 Play Pass Games Performance in Luxembourg Q3 2021

Throughout the third quarter of 2021, the top 5 Play Pass games in Luxembourg showed varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into these key metrics.

Sudoku.com - Classic Sudoku from Easybrain saw its weekly revenue peak at $82 in late July, with another notable increase to $43 in late August. Weekly downloads fluctuated, reaching a high of 239 at the start of the quarter but dropping to 67 by mid-September. Active users remained relatively stable, hovering around 3.7K at the beginning and ending the quarter at approximately 3.2K.

Touchgrind BMX 2 by Illusion Labs experienced a significant revenue spike to $175 in late July and another to $158 in early August. Downloads peaked at 186 in mid-July but saw a decline to 67 by the end of August, recovering slightly to 151 by the end of September. Active users remained consistent, starting at 967 and ending at 940.

Truck games - build a house from GoKids! publishing had a notable increase in downloads mid-quarter, peaking at 599 in late August. Revenue saw a high of $33 at the start of the quarter but remained low for the rest of the period. Active users peaked at 1.4K in late August, ending the quarter at 643.

Pixel Art - Color by Number by Easybrain showed a steady revenue performance with peaks of $130 in mid-July and $148 in mid-September. Downloads were highest at 142 in early August but declined to 69 by the end of the quarter. Active users saw a slight decline from 1.8K in early July to 1.4K by the end of September.

Jigsaw Puzzles - Puzzle Games, also from Easybrain, saw a revenue peak of $76 in early August and another of $53 in late August. Downloads increased from 17 at the start of the quarter to 103 by the end of September. Active users grew from 832 in late June to a high of 1.1K in mid-September, maintaining this level through the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021